Despite the fact that I’m only just now playing Minish Cap for the first time, I feel strangely drawn to this game.
It’s one of the Zelda games that gets a lot less attention than the others, maybe because it’s a smaller adventure that’s sandwiched between Wind Waker and Twilight Princess.
Every screenshot I saw from the game made me want to play. It was so colorful. It seemed more magical than other Zelda games, with a fairy tale quality to it. I started playing on an iPhone emulator a couple days ago, and I was not disappointed.
I love collecting seashells and kinstone pieces. The kinstone pieces are a fun way to interact with a lot of the NPCs, and they provide useful rewards.
It’s a short game with a small map, but the Picori areas expand it, and really make you feel like you’re exploring everything on each screen.
Vaati is a refreshing (and oddly adorable) villain in between lots of Ganondorf in Ocarina of Time, Wind Waker, and Twilight Princess.
The items are useful beyond their dungeons. They’re not one-off and they make the map more accessible as the game progresses, which makes the world feel bigger.
The Minish Cap heavily reminds me of Ocarina of Time. It seems like some of the same soundbites and music are used. The Picori seem like this game’s version of the Kokiri. Epona’s there. You get to corral some cuccos again (stay tuned for my ranking of cucco sidequests). If Majora’s Mask was the darker take on Ocarina of Time, this is the lighter take.
Minish Cap absolutely deserves more attention than it gets. And it would look fantastic with a Link’s Awakening style remake. I’m looking forward to playing more.
A Link to the Past is next up on my quest to play all the Zelda games I haven’t played yet.